RepairQ Comparison

SpudgerHQ vs RepairQ

Focused small-team workflow or deeper device-repair operations?

RepairQ is an established device-repair platform with POS, repair tickets, customer and asset management, buyback and trade, forms, inventory, reporting, integrations, and multi-location plans.

SpudgerHQ is currently focused on solo owners and small single-store repair teams that want repair, checkout, inventory, purchasing, customers, staff activity, and end-of-day operations connected in one focused system.

Published by
SpudgerHQ Editorial Team
Reviewed by
SpudgerHQ Product Team
Last reviewed
July 16, 2026
Pricing checked
July 16, 2026

SpudgerHQ publishes this comparison and is one of the products being evaluated. RepairQ did not pay for inclusion.

Quick answer

The quick answer

Choose SpudgerHQ when

You run a small phone repair shop and want a connected daily workflow without starting with multi-location, chain, or advanced configuration requirements.

Choose RepairQ when

You need a device-repair platform with buyback and trade, customer-facing tools, custom forms, inventory integrations, RMA tracking, deeper reporting, or plans designed for several stores and chains.

RepairQ’s $20 Starter price is attractive, but it should not be compared with higher plans without considering its one-user, one-location, ticket, and feature limits.

At a glance

SpudgerHQ vs RepairQ at a glance

SpudgerHQ vs RepairQ at a glance
AreaSpudgerHQRepairQ
Best fitSolo owners and small single-store phone repair teamsDevice repair stores ranging from small shops to chains
Public starting priceFree during beta$20/month
Entry usersConfirm current beta termsOne user
Entry locationsSingle-store-first positioningOne location
Entry ticket limitConfirm current beta terms75 tickets/month after the first 90 days
Higher single-store tierFuture paid pricing unconfirmedEssential at $90 per location/month
Repair workflowIntake, tickets, staff activity, parts and services, QA, checkout, and closeoutTickets, assignments, forms, approvals, customer devices, parts, retail, and communications
POS and paymentsPOS, cart, cash/card payment, receipts, and transactionsPOS, payment integrations, quotes, and customer-facing display
InventoryProducts, assets, locations, stock, suppliers, and purchasesInventory, suppliers, integrations, purchasing, returns, and RMA tools on qualifying plans
ReportingPractical dashboard and end-of-day reportingBasic to advanced reporting depending on plan
Multi-locationVerify requirements before broader rolloutEssential and above support unlimited locations with per-location pricing
Main considerationNewer beta productEntry plan excludes several deeper features and has user and ticket limits

Best fit

SpudgerHQ
Solo owners and small single-store phone repair teams
RepairQ
Device repair stores ranging from small shops to chains

Public starting price

SpudgerHQ
Free during beta
RepairQ
$20/month

Entry users

SpudgerHQ
Confirm current beta terms
RepairQ
One user

Entry locations

SpudgerHQ
Single-store-first positioning
RepairQ
One location

Entry ticket limit

SpudgerHQ
Confirm current beta terms
RepairQ
75 tickets/month after the first 90 days

Higher single-store tier

SpudgerHQ
Future paid pricing unconfirmed
RepairQ
Essential at $90 per location/month

Repair workflow

SpudgerHQ
Intake, tickets, staff activity, parts and services, QA, checkout, and closeout
RepairQ
Tickets, assignments, forms, approvals, customer devices, parts, retail, and communications

POS and payments

SpudgerHQ
POS, cart, cash/card payment, receipts, and transactions
RepairQ
POS, payment integrations, quotes, and customer-facing display

Inventory

SpudgerHQ
Products, assets, locations, stock, suppliers, and purchases
RepairQ
Inventory, suppliers, integrations, purchasing, returns, and RMA tools on qualifying plans

Reporting

SpudgerHQ
Practical dashboard and end-of-day reporting
RepairQ
Basic to advanced reporting depending on plan

Multi-location

SpudgerHQ
Verify requirements before broader rollout
RepairQ
Essential and above support unlimited locations with per-location pricing

Main consideration

SpudgerHQ
Newer beta product
RepairQ
Entry plan excludes several deeper features and has user and ticket limits

RepairQ pricing

RepairQ currently publishes four monthly tiers.

Starter — $20/month

  • One user
  • One location
  • 75 tickets monthly
  • Unlimited tickets for the first 90 days
  • 5 GB storage
  • POS
  • Repair tickets
  • Quotes
  • Basic waivers
  • Customer and asset management
  • Basic reporting
  • Customer notifications
  • Payment, marketing, and accounting integrations

The official feature table does not include several deeper capabilities in Starter, including device buyback and trade, ticket approvals, custom forms, inventory management, inventory integrations, integrated suppliers, RMA tracking, and automated printing.

Essential — $90 per location/month

  • Five users per location
  • Unlimited locations
  • Unlimited tickets
  • 10 GB storage
  • Adds the deeper device, ticket, form, and inventory capabilities listed above

Advanced — $150 per location/month

  • Ten users per location
  • Unlimited tickets
  • 50 GB storage
  • Intended for multiple stores
  • Adds broader operational controls

Professional — $180 per location/month

  • Ten users per location
  • Unlimited tickets
  • 50 GB storage
  • Positioned for chains and franchises

RepairQ also advertises a 14-day trial.

Review official RepairQ pricing

Where RepairQ offers more operational depth

RepairQ is purpose-built for device repair and documents capabilities such as:

  • Repair tickets
  • Technician assignments
  • Customer and device service history
  • Approval and waiver signatures
  • Photos and file attachments
  • Forms and checklists
  • Customer updates
  • Quotes
  • POS
  • Buyback and trade
  • Inventory management
  • Purchasing and returns
  • RMA tracking
  • Customer-facing tools
  • Accounting and payment integrations
  • Multiple-location management
  • Advanced reporting on higher tiers
  • Chain and franchise plans

RepairQ is especially relevant when buying, selling, trading, repairing, and tracking devices are all major parts of the business.

Where SpudgerHQ stays focused

SpudgerHQ’s current strength is the connected operating loop for a smaller repair store:

  • Customer and device intake
  • Repair tickets
  • IMEI and serial information
  • Condition notes
  • Technician assignment
  • Staff activity
  • Parts and services
  • Repair status
  • QA
  • Checkout
  • Payments and receipts
  • Inventory stock
  • Serialized assets
  • Suppliers and purchases
  • Orders
  • Transaction history
  • Cash movements
  • End-of-day closeout
  • PDF and XLSX reporting exports

SpudgerHQ does not claim to provide the same chain, franchise, customer-portal, buyback, integration, or advanced configuration depth as RepairQ.

Review repair intake, repair ticket, repair workflow, and phone repair shop software capabilities directly.

Which platform fits common buying situations?

Which platform fits common buying situations?
Your situationMore likely fit
Solo owner or small single-store phone repair teamSpudgerHQ
Device store with buyback and tradeRepairQ
You want repair, checkout, inventory, purchasing, and daily close connectedSpudgerHQ
You require custom forms, ticket approvals, inventory integrations, or RMA trackingRepairQ Essential or above
You want to begin with a focused beta workflowSpudgerHQ
You need a published plan for multiple storesRepairQ
Staff mainly need intake, tickets, parts, QA, payment, and pickupSpudgerHQ
The business needs chain or franchise-oriented plansRepairQ Professional

Solo owner or small single-store phone repair team

More likely fit
SpudgerHQ

Device store with buyback and trade

More likely fit
RepairQ

You want repair, checkout, inventory, purchasing, and daily close connected

More likely fit
SpudgerHQ

You require custom forms, ticket approvals, inventory integrations, or RMA tracking

More likely fit
RepairQ Essential or above

You want to begin with a focused beta workflow

More likely fit
SpudgerHQ

You need a published plan for multiple stores

More likely fit
RepairQ

Staff mainly need intake, tickets, parts, QA, payment, and pickup

More likely fit
SpudgerHQ

The business needs chain or franchise-oriented plans

More likely fit
RepairQ Professional

Do not compare the $20 price without the limits

RepairQ Starter can be suitable for a low-volume solo shop, but the public entry price does not represent the complete RepairQ feature set.

Before selecting Starter, verify:

  • Whether 75 tickets per month is sufficient
  • Whether one user is enough
  • Whether one location is enough
  • Whether inventory is required
  • Whether custom forms are required
  • Whether ticket approvals are required
  • Whether buyback and trade are required
  • Whether integrated suppliers or RMA tracking are required
  • Whether onboarding support has an additional cost

A shop needing several of those capabilities should compare the Essential plan rather than using Starter as the effective price.

Run this workflow in both demos

Test:

  1. Create a customer and device.
  2. Record IMEI, serial number, issue, and condition.
  3. Create a ticket.
  4. Assign a technician.
  5. Add a part and service.
  6. Update the status.
  7. Request or record customer approval.
  8. Complete QA.
  9. Take payment.
  10. Print a receipt.
  11. Mark the repair ready for pickup.
  12. Review inventory and the business day.

Also test any RepairQ-specific requirement such as buyback, RMA, forms, multiple locations, or customer-facing portals.

Where RepairQ may be the better choice

  • The business buys, sells, trades, and repairs devices
  • Customer portals or online tools are needed
  • Custom forms and approvals are required
  • Inventory integrations and integrated suppliers matter
  • RMA tracking is important
  • Multiple locations are active
  • Chain or franchise plans are needed
  • Deeper reporting and permissions are requirements
  • The team accepts per-location pricing

Where SpudgerHQ may be the better choice

  • The business is a small single-store repair shop
  • The core repair and checkout workflow is the main priority
  • Inventory and purchasing should remain connected
  • Staff attribution and daily closeout matter
  • The team does not currently need buyback, portal, chain, or franchise depth
  • A focused interface is preferred
  • The shop is comfortable evaluating a beta product
  • Future pricing uncertainty is acceptable during evaluation

Official sources and disclosure

SpudgerHQ vs RepairQ FAQ

Does RepairQ really start at $20 per month?

Yes. The public Starter plan is $20 monthly. It includes one user, one location, and 75 tickets per month after an initial 90-day unlimited period. Several inventory, form, approval, buyback, and RMA capabilities appear on higher plans.

Which RepairQ plan is a more complete comparison with SpudgerHQ?

That depends on the required workflow. A shop needing inventory management, custom forms, ticket approvals, buyback and trade, or integrated suppliers should compare with RepairQ Essential, currently $90 per location monthly.

Is SpudgerHQ a complete RepairQ replacement?

Not for businesses that require RepairQ’s deeper buyback, portal, integration, multi-location, or franchise capabilities. SpudgerHQ is intended to be a more focused option for smaller repair teams.

Which is better for multiple stores?

RepairQ publishes plans intended for individual stores, multiple stores, chains, and franchises. SpudgerHQ is currently positioned as single-store-first.

Which is better for a solo owner?

RepairQ Starter may fit a solo owner whose requirements fit its ticket and feature limits. SpudgerHQ may fit a solo owner wanting repair, POS, inventory, purchasing, customers, and end-of-day workflow connected during beta.

Final take

Compare configuration depth with daily workflow clarity

Choose RepairQ when its device-business, inventory, form, portal, and multi-store capabilities are active requirements. Choose SpudgerHQ when a focused operating workflow for a small repair team is the better starting point.